Actually, I continued to participate in Landmark after the incident I’ll tell you about… but NEVER intended to contribute any more. Or not really. I was participating from hurt… knowing that what was broken cannot be fixed.
One day I’ll have an editor. Or maybe a brilliant assistant. Someone who is good at things I am lousy at.
I have major holes in my brain. It started with my brain development in the womb. I am on the autistic spectrum, an experiment of sorts. Then I had my two massive brain injuries… One in 1969 and one in 1998.
I am going to quote an email from Tai Lopez, because it is so useful.
He talks about a conversation with the founder of Quest bars… A protein bar I would never touch… but the guy is smart, at least what he says here is very smart, and I wish I had said what he said: (I got stuck at a few sentences, so I changed them around hoping they make more sense that way)
When I asked him what was ONE lesson he learned while scaling his business at a rate of 57,000% in just 3 years, this is what he told me:
A partner call needs to be about a problem that came up in an incident. It is less talking than looking.
The person who talks, while the other listens, looks at the incident and attempts to take it through a set of looking points… we call that a script.
The looking points are filters through which the incident suddenly looks different… Richer, more detailed, looked through different vantage points.
The goal is to disappear the problem. A problem says that there is something wrong in the incident. Which indicates that the person’s perception is not of reality but of meaning, interpretation, or rules.
The goal is to get to reality. In reality there is nothing wrong. All wrongs are added by the observer, they are not part of reality. Reality is the way it is… and all the wrongs take your power away to live life, to be intelligent, to solve real tasks, to be with people the way they are, to learn, to be productive, to feel good about yourself.
Ultimately the wrongs take your power away to live a live worth living.
The issues people deal with in the incidents are puny. All of them come from some perceived wrong in childhood, injustice, mistreatment, misjudging, etc.
With adult help, me, people can reframe the incidents in their lives, and the wrongs become less frequent, so they, the participants, can become available to solve REAL problems, if they are interested.
Suffering from those puny problems renders a person not available for life, for a life that is satisfying and makes a difference.
And because people cannot be happy unless they feel that they matter, that they make a difference, people are not happy.
The Playground is taking people, taking participants to the gate where happiness can become attainable. Where they can begin to be interested and available to solve bigger problems, worth solving.
Solve big problems, and your experience of life will be fulfilling.
The bigger problems you solve the more money you’ll make and the more fulfillment you’ll experience in life.
Obviously what you call a problem depends on your view of life.
And how you solve a problem depends on you too…
And thus YOU create your level of happiness… your life’s experience.
You live in a world of your own design. And you live a life of your own design… Mostly unconscious…
I know you would not design a life that feels as bad as the life you are living, but in an unconscious way you have designed it…